Click here to open a new window to be used as a lightbox or bump/texture map source. Click here to choose which window will be the source texture map. Click here to choose which window will be the source for encrust mode. Mouse down here to choose which window will be the source for the second layer of light table. Enter the blend percentage for the #2 image here (for blended mode). Mouse down here to choose which window will be the source for the first layer of light table. Enter the blend percentage for the #1 image here (for blended mode). Click here to set blended mode. The current mode is dithered. Dithered is the fastest mode, only works at 100%, and the blend percentages are not used. In blended mode, you can set the percentage contribution each image will make to what is seen. Click here to set dithered mode. The current mode is blended mode. In blended mode, you can set the percentage contribution each image will make to what is seen. Dithered is the fastest mode, only works at 100%, and the blend percentages are not used. Click here to reject entries made. Click here to accept the entries made.